LEGO Street Fighter Set

Juxtapoz // Saturday, July 28, 2012
Custom LEGO builder Julian Fong took over a year to create the custom LEGO Street Fighter mini set, just in time to celebrate the landmark video games 25th birthday. The hand-painted figures have even been submitted to become an actual series.

Beck and Pyramid Attack for Sound Shapes

Music // Friday, July 20, 2012
Sound Shapes is a title we wrote a little about after previewing it at E3 this year. It's a unique title taking two artist from to different genres (music and visual art) and pairing them together to create levels for the user to traverse. They just released a video showcasing one of these pairs, visual artists Pyramid Attack and musician, Beck.

Pac Man Light Installation by Benedetto Bufalino and Benoit Deseille

Juxtapoz // Monday, July 16, 2012
A great idea from Benedetto Bufalino and Benoit Deseille. In conjunction with the Festival of Trees and Lights in Geneva, Switzerland, the artists collaborated on a string light installation using Pac Man characters. The light effect recreated the chase of the ghosts and the infamous arcade character, Pac Man. 

Tetris Blocks by Gaffa Gallery in Sydney

Juxtapoz // Wednesday, July 11, 2012
We know this is back from 2009, but the design team at Gaffia Gallery transformed Abercrombie Lane in Sydney, Australia with these life-sized Tetris blocks. Just a fun idea and an ode to one of the most famous video games ever. If only every street had some classic video game reference to behold... 

From PBS: "The Evolution of 8-Bit Art" Video

Juxtapoz // Thursday, June 14, 2012
PBS' Off the Book specials are fantastic short documentaries covering a wide-range of subjects, and new one recently aired and posted was "The Evolution of 8-Bit Art", talking about the wide-reaching impact the simple pixelated artform has had on the greater whole of contemporary culture, music, art, and memory. It has grown so far beyond Atari and Nintendo, with even the current E3 convention showcasing a nostalgia for the power of 8-bit.

Juxtapoz @ E3 2012: Borderlands 2 can make you an army of one

Juxtapoz // Sunday, June 10, 2012
The loot ridden, fun hoarding title known as Borderlands is at it again. Rampaging around with your friends, while taking down huge enemies, and pillaging their gear has never looked so good. This title has become known for it's simply huge selection of guns, upgrades, and perks which make for some of the most unique FPS gaming around.

Juxtapoz @ E3 2012: Dishonored is anything but!

Juxtapoz // Sunday, June 10, 2012
Bethesda is at it again, combing their unique combat system with a intriguing new world. Dishonored takes place in a steam punk world, running on whale oil to survive. You are the ex bodyguard of the empresses, trying to regain your honor after being framed for her assassination. However as you struggle to prove your innocence, you gain amazing psychic abilities along the way to help in your journey.

Juxtapoz @ E3 2012: Small Screen, Big Fun

Juxtapoz // Saturday, June 09, 2012
Handhelds are a great way to get your gaming fix on the go. Until recently that came at a cost of graphic quality as wells as depth of games. With the addition last year of the Playstation Vita, that has all changed. Not only to you get the graphics expected from a modern day title, but developers are fully backing the latest must have mini console. The two titles that caught my eye were Gravity Rush and Sound Shapes.

Juxtapoz @ E3 2012: Unlike anything you've seen before, Unfinished Swan

Juxtapoz // Saturday, June 09, 2012
Nothingness is not a common theme you find in the gaming world. When hundreds of games are competing to be seen with hyper-color characters, dense environments, and action packed / bullet ridden sequences, nothingness can scream at you though. Especially when you uncover the brilliant game design hidden underneath the surface as you do in the title Unfinished Swan.

Juxtapoz @ E3 2012: Surrounding the Games

Juxtapoz // Friday, June 08, 2012
With companies spending hundreds of thousands of dollars to attract your attention at E3, there is rarely a moment of downtime as you walk around the show floor.  Amazing display booths, detailed and exact costumes, and booth babes all scream at you to pay attention to the games they support. These are the some of the things that make E3 like a 720,000 square foot mini-Vegas.
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