Graffiti // Wednesday, September 12, 2012
If we had games like this when I was kid, I would have never picked up a can because I was playing the video game too much or a full-blown spray addiction would have formed at a very young age. The real thing is much more exciting, believe that.
Juxtapoz // Wednesday, May 02, 2012
Coro is one of our favorite artists working today. Maybe saying artist isn't enough: he draws, illustrates, paints, graffitis, game designs, character designs, does advertising work, movie production, and some product design when all of this isn't enough. With his company Massive Black, he is quite busy. He is going to somehow find time to give us a daily drop on Juxtapoz' Twitter and Facebook accounts on the things he sees and does that we all think our readers should know...
Juxtapoz // Monday, February 06, 2012
A fun and nostalgic project by Mightygodking, here is a series of classic Atari video game covers, reimagined and interpreted literally. And my literally, we mean exactly what we all think in hindsight about some of the first home video games. Priceless entertainment.
Juxtapoz // Wednesday, January 04, 2012
At Studiolo in Zurich, Switzerland, Japanese artist Keiichi Tanaami and British artist Oliver Payne have teamed up to create Perfect Cherry Blossom, a unique collaboration that focuses on symbols for "flourishing spring and peace" juxtaposed with images of violent Japanese Bullet Hell Games. Phew, a mouthful. Payne collages stickers of Japanese Bullet Hell Games on torn out pages of an ancient Greek sculpture catalogues, which you see here.
Juxtapoz // Friday, December 23, 2011
Illustrator Charis Tsevis created a group of 6 portraits for the book Gadgets, Games, Robots and the Digital World, where the artist created 6 mosaic portraits of 6 IT giants: Grace Hopper, Cynthia Breazeal, Bill Gates, Mark Zuckerberg, Sir Clive Sinclair and Tomohiro Nishikado. Each portrait is illustrated with the respective icons their inventions are known for.
Juxtapoz // Thursday, October 20, 2011
Racing games have a reputation of being all show and no go; the visuals often lead the industry in quality, but the gameplay is little more then recycled simulators that we have been racing for years. With the nitch exceptions being Gran Turismo (Simulator), Need for Speed (Arcade), and Burnout (Crash n' Burn), Forza Motorsport 4 has joined the ranks, with potential to combine these niches into one hell of a game.
Juxtapoz // Tuesday, September 13, 2011
It's one thing to play the 8-bit Super Mario Bros, and it's another to actually recreate the game yourself. In a cardboard box. Almost as if playing off the idea of a music box, Teague Labs created Mario as an analog, physical side-scrolling video game in a cardboard box. Video after the jump . . .
Juxtapoz // Saturday, September 10, 2011
Patrick Runte's photography series is actually called Jump N' Run, and features well known, classic video games played on in reality situations. Well, only if you consider Pac-Man costumes in a real maze to be a reality situation.
Juxtapoz // Tuesday, July 26, 2011
As we gear up for the Square Enix Deus Ex: Human Revolution contemporary art show this week, we bring you two unreleased images from the show: original works by N8 Van Dyke (after the jump) and Jorge Alderete (above) inspired by the futuristic storyline of DE: HR, which hits shelves for the Xbox 360 and PlayStation video game and entertainment systems on August 23.
Juxtapoz // Thursday, July 14, 2011
We just got our hands on what appears to be the first piece of artwork from the upcoming DEUS EX: Human Revolution contemporary art group show. The image was created by Jeremy Fish and represents his take on the pro and anti human augmentation futuristic theme explored in the video game, which comes out on August 23.