Cool Stuff: Large Scale Digital Light Game

Juxtapoz // Wednesday, 23 Sep 2009
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Those of you who thought that DDR was pushing the threshold of body-movement interactive games, take note. Digital pioneers at KMA have created the first, interactive, high-tech athletic tournament on a huge-scale. The competitors? They aren’t even in the same town as each other.

 

For four nights, projected light and thermal-imaging technology will be used to create interactive playing arenas simultaneously in three North East UK locations: Gateshead, Sunderland and Middlesbrough.

 

In these arenas, human movement triggers spectacular light effects and physical movements of players determine the outcome of the games, which will run on ten-minute cycles.

 

Audiences in each of the three locations can take part in the games, which are played on ‘courts’ created by projected light; each court comprising a central playing area and two zones representing the other two locations.

 

Balls of light appear from the center of each court—these projected images can be moved by players physically ‘touching’ them. The aim of the first game is for each location to gain points by moving as many balls as possible to the other locations. Games last 90 seconds and 5 games make a series that gets progressively more difficult. The town or city with the most points at the end wins.

 

Yet another example of creative people taking art to the streets.

 

Visit www.greatstreetgames.org.uk for updates and more information.

 

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