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Interview with Ed Templeton
Monday November 09, 2009 |
![]() Ed Templeton is an all-around awesome dude. A truly original person, Ed has been pushing boundaries since he realized how effed up so many of society's boundaries truly are. Ed has kindly donated an amazing photograph to our 15th Anniversary Art Auction, so we decided to delve into his mind about what he’s been up to lately.
As far as painting someone’s portrait, I like the act of drawing someone onto a canvas in real life. As inept as I am at drawing, that act is the key to the whole process. The fact that something really happened, a person sat down and stared at me and me at them for a half-hour or so. Ideally I capture that time—long observing time, not the fraction of a second that a photograph represents—and it manifests itself in the finished canvas. I do the people closer to me because I want to know them, and I want that knowing to say something about them for the viewer. For photographs I shoot everything, and when I sort through the images they serve as memory jogs. I’ve had over six bad concussions skateboarding and I feel like my memory fails me. When I see a photo it brings back the surrounding time, the smells, the people; I can remember again. I choose photos for shows that I think lend explanation to the general story I’m trying tell, the viewpoint of my life, for whatever that’s worth. Some may think it isn’t worth a nickel. You’re last exhibition was in Belgium, and you’re preparing for another show there next year. What’s the appeal in exhibiting internationally? It’s hard to say. Both places bring out skateboarders, a thing I love and appreciate. It is nice to see a bunch of scrappy kids with skateboards among the be-suited art world regulars and art hipsters. It makes for a good mix. I think what I do can appeal to two separate audiences. For instance, a photograph of a known professional skater signing a girl’s cleavage; the person who knows nothing about skating will see the photo and recognize the story of small-time fame in a microcosm, of male-female interactions, etc. But the skater kid may see it and know instantly who that person is, it becomes an inside look into the world they follow, something totally different than the first person. There’s not much difference, however, that I see in the audience. The world is so small these days, and an art lover is an art lover, be it here in LA or in Helsinki. How do you balance the responsibilities of being a top-level pro, company owner, and full-time artist? Any one of those jobs is sometimes too much for a single individual. Especially when the demands of filming a new video part are upon you. That’s easy. I have a slew of characters I use for Toy Machine that don’t really show up in my artwork. The Toy Machine artwork is very graphic, based on brush and ink line drawings mostly that I color on the computer. I do nothing like that for my personal artwork. All that is done by hand, no computers. The characters have developed over time from comics and doodles. Our Turtle Boy character came from a drawing of Andrew Reynolds I did, he looked like a turtle at the time. Then I started making graphics with that character called Turtle Boy Reynolds. I later dropped the “Reynolds.” Sometimes it works the other way around, though, and I will use artwork I made for myself as a graphic. Aaron Rose said in an interview that your “first paintings sucked, but gradually, bit by bit by working his ass off he’s gotten to be amazing.” Do you confirm or deny this assessment? What’s driven you to paint, shoot photographs, and create art all these years?
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